Making and Breaking the Sims of EA

The Sims of EA has been my Digital Artefact (DA) for BCM 114 which I have been working on for the past 13 weeks. I wish that in this blog post I could be telling you that over this period of time I have been consistently and ruthlessly testing, prototyping and iterating my work. However,... Continue Reading →


Prototyping the Sims of EA

As you all know, for the past 10 weeks I have been working on my Sim photoblog, 'Sims of EA' -inspired by 'Humans of New York.' Over this semester I've had a lot of difficulties with this project, however I have also managed to hit some milestones along the way. For example, I had a... Continue Reading →

Ideating the Sims of EA

Welcome, to this incredibly long blog post that gives insight into the ideation stage of my digital artefact the "Sims of EA." Instead of instantly revealing to you exactly what my digital artefact is, I think that the best place to start this blog post from the start of my ideation process. This way you... Continue Reading →

Too saturated for the truth

After the invention of the telegraph people were forced to shift from the process of slow moving information to a word of rapid global communication. Shortly after people began questioning this shift, asking “What need is there for the scraps of news in ten minutes?” claiming that the invention of the telegraph had resulted in... Continue Reading →

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